![]() ![]() Silent knows how to churn out dozens of cards in a turn, so After Image is fantastic for her. Scaling poison is powerful in extended fights.Even if you’re not running a poisoned-focused deck, this card adds decent damage over time. Noxious Fumes pairs amazingly well with all of Silent’s poison artifacts, especially Snecko Skull and The Specimen. But against bosses and elites, the scaling damage it builds up over time has an incredible impact on the combat. Noxious Fumes starts slow, so you won’t usually get much value out of it during a typical hallway fight. Renders multi-hit enemies useless for a turn.While you probably don’t want to have a ton of these in your deck, having at least one gives you a potent defensive option that boosts your survivability. Even though it only debuffs enemies for a single turn, it detracts loads of damage from multi-hitting enemies. But here’s a list of 10 cards that are more powerful, useful, or versatile than others, and ones you’ll find yourself grabbing nearly every time they pop up. Like any Slay the Spire character, the best cards for a deck with the Silent will vary by situation. Along with Ironclad, this dagger-wielding huntress from the foglands is one of the starting characters and an excellent way for new players to learn the basics of building deck synergies. Slay the Spire is available on Android, iOS, Nintendo Switch, PC, PS4, and Xbox One.The Silent is a highly defensive character that excels at rapidly playing cards and overwhelming enemies with a ton of nonstop chip damage. Only Nuclear Battery provides additional Energy each turn at no extra cost, making it a fantastic addition to any Defect deck. For example, Busted Crown reduces card reward choices with Coffee Dripper and Fusion Hammer, players can’t rest or smith Ectoplasm and Sozu mean players can no longer gain gold or potions Runic Dome and Velvet Choker make it harder to play effectively Philosopher’s Stone strengthens enemies. Relics that provide Energy each turn are well-known as powerful, but they all come with a drawback. ![]() This relic is particularly strong compared to its counterparts. This makes Nuclear Battery a constant source of guaranteed Energy in decks that don't involve continuous orb evocation, but it also provides a fantastic jump boost for Orb Evocation decks. Plasma generates 1 Energy passively every turn, or 2 when evoked. ![]() Nuclear Battery is a boss relic that channels one Plasma at the start of combat. Nuclear Battery is arguably the best relic pick for any Defect run. Static Discharge, on the other hand, does, which allows players to convert minor incoming damage into outgoing damage without worrying about losing health. Unfortunately, most effects that trigger upon taking damage wouldn’t do so with this combo. Tungsten Rod activates after Torii, reducing the 1 damage taken to 0, effectively negating any hit that would deal 5 or less damage. This combo relies on the Torii relic, which causes any attack dealing 5 or less damage to deal 1 instead. RELATED: What You Need to Know When Starting PS Plus Game Slay the SpireĪlready fantastic on its own, this relic has excellent synergy with the Static Discharge Power, which channels one Lightning orb every time the player receives unblocked damage. Tungsten Rod is a rare relic that reduces any unblocked damage the player would receive by 1, which works particularly well against enemies with lots of small attacks ( including the final boss). Another relic professional slayers will recognize immediately, Tungsten Rod can prevent much damage throughout a run.
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