![]() A month ago I started to port it to Quest. “I’ve been developing it only for PC for a while now,” stated Void Room in a Reddit post announcing the release. Now it appears as though Oculus Quest owners finally have the chance to lose themselves in a non-euclidean world as Void Room has made the public build available to sideload on the standalone headset. The proof-of-concept, currently still in its early pre-alpha stage, already showcases an immense amount of potential a sentiment shared by a generous helping of SteamVR and Oculus users who have been experimenting with the available public build. Put simply, Tea For God maximizes your designated playspace by creating randomized levels that fit within the confines of your established boundaries, allowing you to physically walk around an endless VR world without the need of teleportation or artificial locomotion. Tea For God, a prototype VR experience from developer Void Room, uses a combination of procedural generation and non-euclidean geometry to create infinite VR playspaces that would normally be impossible to create in real-life. Apps purchased from App Lab will appear in a user’s Quest library alongside their Store purchases, and will receive automatic updates just like apps in the Quest Store.Void Room’s procedurally generated rogue-like shooter is now available to sideload on Quest. SideQuest supports App Lab apps starting today, without the hassle of sideloading APKs. App Lab titles are not housed in the Oculus Store, though they can be searched by exact name and found in the “App Lab” section of results.
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